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Conquering IME, Community Projects, and the Road to Ply 2.0

A massive overhaul for international text input, community showcases, open-sourcing my projects, and GitHub Sponsorships.

August 23, 2026

Ply 1.1: Building Polished UIs in Rust

How Ply 1.1 solves the main-thread blocking problem, brings OkLab color interpolation, and adds wrapping layouts.

April 05, 2026

Building apps in Rust shouldn't be this hard, so I made Ply.

The story behind Ply: Why I built a new app engine in Rust, what I learned from every framework I tried, and what 1.0 looks like.

March 01, 2026

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